Assassin's Creed Shadows first screenshots-1

New Assassin’s Creed Shadows videos show off its parkour system


Ubisoft has shared some new videos that show off the parkour system of the upcoming AC game, Assassin’s Creed: Shadows. So, let’s take a look at them, shall we?

In AC: Shadows, dodge has been merged with parkour down mechanics. According to the devs, this will unlock a whole bunch of new parkour moves. This new mapping also disconnects stance-switch (e.g. standing, crouching, prone) from parkour. This will ensure you can use any stances without accidentally going down a rooftop when you don’t want to. Some of these new moves performed with the dodge button include acrobatic dodges over railings, out-of-windows jumps, or new silent drop-downs.

In Shadows, holding the parkour up button while moving will make either Naoe or Yasuke reach for the highest / furthest point they can. This can mean running up a wall to grab a handhold, jumping across a large gap between two rooftops, or leaping as far as they can into the void, hoping for the best. Each character will have their own capabilities in parkour. Naoe will jump further and reach higher than Yasuke. On the other hand, Yasuke will be generally slower when navigating rooftops.

The game will also have the Igan Recovery Roll. You will be able to do this roll by simply pressing the dodge/parkour down button when landing from great heights. This will allow Naoe to execute a landing maneuver that softens impact and reduces noise from a harder landing.

By holding the dodge / parkour down button while moving ensures that your character is dropping to the lowest, safest point below them. This will allow you to avoid dangerous leaps into the void. Parkour down also allows for low-profile landings, generating minimal sound for a stealthy approach.

You can find even more details about the game’s parkour system on Ubisoft’s site. So, make sure to read it as the blog post goes into more detail about the sprint modes, the grappling hook, and the unclimbable surfaces.

Ubisoft will release this Assassin’s Creed Shadows on February 14th. The game will not require a mandatory internet connection to play, but it will be using the Denuvo anti-tamper tech.

Finally, Ubisoft has not shared its PC requirements. We also don’t know whether or not it will take advantage of any Ray Tracing effects.

Enjoy and stay tuned for more!

Brand New Assassin's Creed Shadows Parkour Gameplay...