Techland has released a new developer video for Dying Light 2. In this video, producer Szymon Strauss answers several burning fan questions, like how Techland’s approach to weapon design has changed since the first Dying Light.
Strauss also reveals whether weapons will wear out or break in the heat of combat, and what challenges the team faced envisioning the survival tools of Villedor, the last human city.
Dying Light 2 Stay Human is a story-driven open-world action RPG. This time players are visiting the City – mankind’s last stronghold in the fight against the virus. Developed parkour mechanics enable players to explore the vast open world and master tactical combat. This lost civilization, a world set in the modern dark ages, requires creative approaches to finding items and crafting gear.
Gameplay will shift during a day and night cycle, so players can dare to plunder abandoned lairs of infected at night and discover the dark secrets of those in power by day. Additionally, players must choose which side they want to take and write their own story.
The game will support both DLSS and Ray Tracing on the PC, and will release on February 4th, 2022.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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