The Astronauts has released a new gameplay video, showing a few clips from the Internal Demo 2 of Witchfire. These clips are from the game’s latest build, and will give you an idea of what the team aims to achieve.
Witchfire will be using Photogrammetry and will be powered by the latest version of Unreal Engine 4. As the development team revealed a while back, it’s currently porting the project to Unreal Engine 4.22.
The Astronauts is currently putting emphasis on Witchfire’s gameplay mechanics, and has been experimenting with various ideas. And while the game will not be story-driven, it will have a lore (my guess is that it will have similar ideas to Dark Souls), will feature a lot of enemies to slaughter and will have some boss battles.
There is currently no ETA on when the game will come out.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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