Fulqrum Publishing has released a new gameplay trailer for its upcoming story-driven Lovecraftian first-person horror shooter, Decadent. This looks like an interesting FPS, so be sure to check it out.
Decadent is a game that aims to mix exploration, horror, and combat for a thrilling adventure. You play as John Lorn, who is on a mission to save his distant son and uncover an ancient mystery.
Players will use unique weapons and special items to fight the terrifying creatures of the Barren. Plus, they will face wild mountain tribes, strange sea creatures, ancient beings, and monsters that constantly change.
It’s also worth noting that you will be able to unlock new gear that helps you access areas in the game that were previously off-limits. Moreover, you can expect a new and dynamic sanity system, which can cause hallucinations or panic attacks. Additionally, there will also be a progression lite system that allows players to alter certain vital stats with various artifacts.
Although we don’t know what game engine Decadent uses, it looks amazing. The game will have many different places to explore. For instance, you will find dark forests, icy tundras, steep cliffs, underground lakes, glaciers, ancient mounds, caves, and more. The trailer will show you a preview of some of these areas.
In short, this is a game that should be on your radar. After all, this isn’t another GaaS or Battle Royale or roguelike. And, as a fan of SP games, I’m kind of looking forward to it.
Enjoy the trailer and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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