Last week, Nacon released two gameplay trailers for Vampire: The Masquerade – Swansong. The first one is the official gameplay reveal trailer, whereas the second one is the one presented during the Future Games Show Spring Showcase event.
In this game, players take control of three heroes with their own character sheet. Through their choices, they will shape the stats of their characters. Using their Skills, it is possible to pick a lock, intimidate an NPC or make more efficient deductions based on hints. The higher is the mastery level of a Skill, the more possibilities players will have.
Besides these Skills, the heroes also have vampiric powers, known as Disciplines. Galeb, the elder of the 3 protagonists, can use Fortitude to withstand physical assaults and NPC Disciplines used against him. Emem, stylish queen of the night, uses Celerity to reach inaccessible areas. Leysha, hyper-sensitive and followed by her daughter Halsey, can conceal her presence with Obfuscate… and with enough experience points spent, can even hide physical objects from prying eyes.
By customizing the character sheets, players will have numerous options. But if they focus on one single playstyle, they will develop Talents, which are permanent bonuses. The more they use a Skill or a Discipline, the higher their chances of success will be. Traits are positive or negative effects influenced by the success or failure of your actions, or impacted by certain decisions.
NPCs also have their own character sheets, with strengths and weaknesses. When players use Skills or Disciplines during interactions with them, the NPCswill defend with their stats. Inspired by the pen and paper experience, a die roll will decide success or failure in case of a tie.
Vampire: The Masquerade – Swansong is coming to PC on May 19th!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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