Brilliant Game Studios has released a new trailer for its ambitious open world game, The Black Masses. In this trailer, the lead developer of the project details some of the game’s tech, including its lighting system and its world record crowd rendering.
The Black Masses will have accurate reflections and refractions thanks to its new lighting system, and will also feature physically based rendering. The game will also feature dynamic Global Illumination. high resolution textures for a lot of objects, volumetric lighting as well as HDR lighting with eye adaptation. The Black Masses will also sport a procedural generation system for forests.
The biggest feature of the game, though, is its huge crowd. The team showcased a scene featuring 6000 zombies and stated that the engine can handle over one hundred thousand of zombies running with 60fps. Now you will notice some pop-ins but that’s to be expected when you’re dealing with such huge crowds.
To be honest, this crowd tech demo reminded me of Assassin’s Creed Unity. While Ubisoft’s title never reached those ridiculously high numbers, it did offer an incredible amount of on-screen NPCs at various scenes, something that could not be replicated in later versions of the series.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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