Our reader ‘Christian Hecht’ has informed us about a new project he’s been working on. Christian has created a test sequence on cloth simulation, rendered in real-time via Unreal Engine 4. Christian has used a Minion – yes yes, one of THOSE Minions – to showcase the real-time cloth simulation, and you can view a video from this test sequence below. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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