During SIGGRAPH 2014, Miles Macklin, Matthias Muller, Nuttapong Chentanez and Tae-Yong Kim presented a unified dynamics framework for real-time visual effects. It looks amazing and comes close to CG quality particle effects, so make sure to give it a go. According to its description, by taking advantage of Nvidia’s CUDA FLEX capabilities, this solution is capable of modeling gases, liquids, deformable solids, rigid bodies and clothing with two-way interactions. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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