Ubisoft has just released the official 13-minute gameplay video for its upcoming AC game, Assassin’s Creed Shadows. In this video, we get to see the combat mechanics when using Yasuke Samurai and the stealth mechanics for when using Naoe.
Assassin’s Creed Shadows takes place in 16th-century Japan during the Azuchi-Momoyama era. In this game, you will live the intertwined stories of Naoe and Yasuke. Against the backdrop of the turbulent late Sengoku period, this duo will discover their common destiny as they usher in a new era for Japan.
As Yasuke, players will strike their foes with brutal precision and power. You’ll have to use his combat-oriented skills to attack, block, parry, and defeat your enemies. Additionally, you’ll be able to master the vast arsenal of weapons at your disposal – featuring katana, kanabo, bows, naginata, and more.
As Naoe, players will use noise, light, and shadows to evade detection as enemies respond to their changing surroundings. You’ll be able to distract guards using kunai, shuriken, and smoke bombs, infiltrate enemy bases with your grappling hook and parkour skills, and assassinate your targets with the hidden blade.
The game promises to have spectacular castle towns, bustling ports, peaceful shrines, and pastoral landscapes. Ubisoft also claims that AC: Shadows will have unpredictable weather, changing seasons, and reactive environments.
Ubisoft will release Assassin’s Creed Shadows on November 15th. Moreover, the game won’t require a mandatory internet connection to play. In other words, it will be playable in offline mode.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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