During the Swedish Game Awards, Sjoerd “Hourences” De Jong described the development of his new UE4-powered game, Solus, using Unreal Engine 4’s Blueprint visual scripting system. Solus is a survival sci-fi discovery game and in this speech, Sjoerd reveals how easy it is to create an indie game thanks to Epic’s new game engine. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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