S-Game has released the first proper gameplay trailer for its upcoming action RPG, Phantom Blade Zero. As you will see, Phantom Blade Zero is heavily inspired by FromSoftware’s Sekiro, something that may please the fans of this particular type of game.
Contrary to the Souls-like games, in Phantom Blade Zero, you’ll have to deflect and parry your enemy’s attacks. Moreover, you’ll be able to stagger them so that you can land more powerful hits.
In a way, it reminded me of Wo Long Fallen Dynasty (which is another Sekiro-like title I enjoyed). So, I’m kind of looking forward to Phantom Blade Zero.
S-Game was planning to release the game in 2024. Since the trailer does not list a release date, we can safely assume now that it has been pushed back to 2025. Or at least that’s the safest bet at this point.
For those wondering, Blade Phantom Zero will be coming to PC. S-Game confirmed that back in February 2024. To be more precise, the game will be available on both Steam and Epic Games Store. However, we don’t know whether its playable demo will be exclusive to PS5, or whether it will be also released on PC.
There are currently no Steam and EGS pages, so you can’t Wishlist or pre-order the game yet. Plus, S-Game hasn’t shared the game’s PC requirements.
Finally, Phantom Blade Zero will be powered by Unreal Engine 5. However, we don’t know whether or not it will support Lumen or Nanite. We also don’t know whether there will be support for NVIDIA DLSS, AMD FSR or Intel XeSS.
Enjoy the trailer and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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