YouTube’s ‘EiermannTelevision’ has shared some videos, showing Quake 3, Carmageddon, Grand Theft Auto 5, Grand Theft Auto 4, Half Life, F.E.A.R. and Star Wars Jedi Outcast with the latest Reshade mod that adds real-time ray tracing Global Illumination effects.
As we’ve already stated, this new Reshade (which is currently in an alpha stage) is being created by Pascal Gilcher and allows PC gamers to enable ray traced Global Illumination in all DX9, DX10 and DX11 games.
In all of the aforementioned titles, this new ray tracing technique improves the overall image quality. It’s pretty obvious that older games can benefit from this new Reshade, however it comes with a significant performance hit and there are some graphical glitches present due to the way Reshade executes this new RT technique.
For instance, objects that the player does not see are not being ray traced, resulting in some visual imperfections. What this basically means is that you will see the ambient occlusion effects being applied on the fly when you turn around corners or when you explore small interiors.
We don’t know whether the beta or the final version of this Reshade mod will fix this issue, however, we can safely say that it is indeed improving the overall image quality of older games.
Enjoy the videos!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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