NVIDIA and Daedalic Entertainment have released a Ray Tracing trailer for The Lord of the Rings: Gollum. According to the devs, the game will feature ray-traced reflections and shadows.
Moreover, the game will support NVIDIA DLSS 3 Frame Generation at launch. This is definitely great news, however, we really hope that the game is properly optimized on PC for multiple GPUs and CPUs. In other words, let’s hope we won’t have to use DLSS 3 in order to overcome any potential optimization issues.
The Lord of the Rings: Gollum is a story-driven action adventure that will release on May 25th. The game will take players on a journey across Middle-earth, starring as Sméagol.
Lastly, and although you can find here the game’s official PC system requirements, NVIDIA has shared some more detailed PC requirements that you can find below.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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