Skyrim fans, check this out. Leo Torres just dropped a video showing Winterhold from The Elder Scrolls V: Skyrim in Unreal Engine 5. This video can give us an idea of what a next-gen Skyrim could look like. Seriously, it looks stunning so be sure to watch it.
Leo Torres rendered this map in Unreal Engine 5.3.2 on an NVIDIA RTX 3060Ti. He used third-party models and custom assets. For the custom assets, he used Blender. The artist used Nanite for all models and foliage. Plus, for GI and reflections, he used Lumen.
Leo Torres is no stranger to making Skyrim look amazing in Unreal Engine 5. He has done it before. In April 2023, he shared a cool video of Whiterun in Unreal Engine 5. Then, in October, he did it again with a recreation of Solitude in UE5. This guy knows knows his stuff.
The artist created Winterhold in a way that’s way more realistic and fits with the lore of the game. Now, it feels like a legit place. And guess what? At the end of the video, there’s a walkthrough that shows us just how big and cool it is. Check it out to see for yourself.
Speaking of Unreal Engine 5, we recommend trying out these other free fan-made demos. After all, we here at DSOGaming have shared numerous of them. You can grab a Superman UE5 Demo, a Halo 3: ODST Remake, and a Spider-Man UE5 Demo. There’s also a fan-made version of STALKER in Unreal Engine 5. If you love old-school FPS games, you should check out this remake of the classic FPS Blood in Epic’s engine. Don’t also forget the remake of Halo: Combat Evolved’s Halo level in UE5. Lastly, we have The Lord of the Rings: Conquest Reimagined in Unreal Engine 5 and The Legend of Zelda: Ocarina of Time in UE 5.3.1. They all look awesome, so be sure to give them a try.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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