Have you ever wondered what the classic Doom games would look like in a modern-day engine? Well, time to get a glimpse of such a thing. EvilReFlex has shared the following video in which he attempts to recreate the first Doom game in Unreal Engine 4.
Right now, this Doom Remake in Unreal Engine 4 is a proof of concept project. As such, don’t expect much from it in its current state. Now the good news here is that EvilReFlex attempts to retain the game’s original art 2D style, something that most Doom fans will appreciate.
From what we can see, EvilReFlex has ported some of the game’s textures and sprites. The player can also shoot enemies (though there is no blood effects), and the enemies can move around. Moreover, we can clearly see Unreal Engine 4’s improved lighting effects.
It will be interesting to see whether EvilReFlex will continue working on this unofficial remake or not. There is a lot of potential here for a great Doom game. Obviously the creator needs to further tweak the animations, and add all the missing effects/enemies/textures. Furthermore, it will be interesting to see whether he can enable any native Ray Tracing effects.
We’ll be sure to keep an eye on this project. Until we have more details or videos to share, enjoy the following video!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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