Unity Technologies has shared a new video from a brand new Unity Engine Real-Time Tech Demo, called Lion. This tech demo uses numerous new features that the latest version of the Unity Engine supports. It can also give us a glimpse at what developers can achieve with this engine.
In order to create this tech demo, Unity Technologies used Unity’s High Definition Render Pipeline (HDRP). To achieve Global Illumination (GI), the team leveraged Adaptive Probe Volumes. Furthermore, Unity used Hair System; a new GPU-driven clustered hair simulation that enables millions of hair strands to react dynamically in real-time.
The new demo environment also features vegetation from SpeedTree. Moreover, Unity used machine-learned Ziva RT deformations to enhance the lion assets.
Unity Technologies claims that this demo runs at 30fps in 4K on PlayStation 5. However, and in my opinion, this tech demo is not as impressive as the Enemies Next-Gen Tech Demo.
Here is hoping that the team will release this tech demo to the public. After all, we’ve already gotten the tech demos of The Heretic, Megacity and Adam.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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