Bandai Namco has launched the Closed Beta phase for Tekken 8. And, since we got access to it, we’ve decided to test it on our NVIDIA RTX 4090. So, here’s a gameplay video showcasing Tekken 8 in 8K on Ultra Settings.
In order to capture this gameplay footage, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s RTX 4090. We also used Windows 10 64-bit, and the GeForce 536.67 driver. Moreover, we’ve disabled the second CCD on our 7950X3D.
As we can see, the NVIDIA RTX 4090 can run Tekken 8 with 40-60fps in 8K. Since this is a fighting game, 60fps is a must, so I won’t be calling it fully enjoyable. Sure it’s playable (I mean, other people game at 30fps) but I personally need constant 60fps in fighting games.
This Closed Beta phase features 16 fighters to choose from. These are Asuka, Hwoarang, Xiaoyu, Jin Kazama, Kazuya, King, Paul, Bryan Fury, Lili, Lars, Leroy, Jun Kazama, Nina, Jack-8, Law and Claudio. Moreover, participants can test the game’s netcode, as well as its new gameplay mechanics (like the Heat System).
From what I could see, Tekken 8 is faster than Tekken 7. Bandai Namco has also simplified most of the combos (at least when it comes to some characters like Hwoarang). However, the netcode feels similar to the one used in Tekken 7, which is kind of disappointing to be honest.
Tekken 8 is powered by Unreal Engine 5 and suffers from major shader compilation stutters in this Closed Beta phase. We’ve already informed Bandai Namco about these issues. Thus, let’s hope that there will be a shader pre-compilation procedure in its final version.
Lastly, there is no ETA on when this new Tekken game will come out. So, for the time being, go ahead and enjoy this 8K gameplay video for Tekken 8 and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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