GRIP Digital and Teotl Studios have announced that the latter’s survival game, Solus, has been renamed to The Solus Project, and is jointly developed and published by the two companies. The Solus Project is a first-person single-player survival game, headed to PC and as a console exclusive to Xbox One.
With Earth on the brink of destruction, as mankind’s last hope, and stranded on a deserted alien planet, the player has to survive the harsh environment and find a way to send a signal back home. Confronted with merciless weather, and danger lurking around every corner, the player must save the human race while unraveling the deep secrets of the seemingly deserted alien civilization.
Jakub Mikyska, CEO of GRIP Digital, said:
“The Solus Project is a work of love for us. Two independent teams set out to build their dream game, with the goal of building a truly unique experience and with an ambition to match the visuals of AAA games. After more than two years of development, we are now ready to show ‘The Solus Project’ publicly for the first time. We hope that the players will enjoy our atmospheric world full of mystery.”
The Solus Project is the successor to The Ball. The game is developed using Unreal Engine 4 and will pack unique social features that will give players the chance to share their experiences with their friends, share resources and help each other in their individual journeys.
The Solus Project will be released for PC and Xbox One in early 2016.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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