As we’ve already informed you, CryZENx is currently working on an Unreal Engine 5 version of his The Legend of Zelda: Ocarina of Time Fan Remake. This version supports Lumen which by default overhauls the game’s lighting system. And thankfully, we finally have a video graphics comparison between its Unreal Engine 4 and Unreal Engine 5 versions.
Created by SiNKiLLeR, this video comparison features both in-game cut-scenes and gameplay footage. As such, it perfectly showcases the graphical and artistic changes between these two builds.
From the looks of it, the Unreal Engine 5 version has a more organic and realistic lighting system. However, the Unreal Engine 4 version appears to have a more “special” artistic touch (especially during gameplay). Both of them look great (at least in my opinion).
While the UE5 version is not currently available to the public, you can download a Christmas Special version of it from here. And as for the UE4 version, you can download it from here.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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