A few days ago, we informed you about a mod/tool that allows you to enable AMD FSR 3.0 Frame Generation in all the games that currently support DLSS 3. What’s also great is that the team behind it has been updating it on a daily basis. Not only that but modder LukeFZ is also working on a similar mod/project. As such, we’ve decided to share a few videos that showcase these FSR 3.0 Mods in action.
Below you can find videos showing Alan Wake 2, Metro: Exodus, Star Wars Jedi: Survivor, The Witcher 3, Cyberpunk 2077, Dying Light 2 and Watch_Dogs Legion running with FSR 3.0. The Witcher 3 and Cyberpunk 2077 use the DLSS 3 to FSR 3.0 Mod, whereas all the other games use LukeFZ’s FSR 3.0 Mod.
With DLSS and FSR 3.0 Frame Generation, an NVIDIA GeForce RTX 3080 manages to run The Witcher 3 with over 80fps at 1440p/Ray Tracing/Ultra+ settings. Similarly, the RTX 3080 manages to maintain 60fps at 1440p/Path Tracing/Ultra settings in Cyberpunk 2077.
On the other hand, AMD Radeon RX 7700 XT is able to push over 60fps at 1440p in games like Metro: Exodus, Dying Light 2 and Watch_Dogs Legion. And yes, that’s with Ray Tracing in all of these games. As for Alan Wake 2, the AMD RX 7700XT manages to push 50fps at 1440p with Ray Tracing High.
Now while these games can get over 60fps, you should keep in mind that FSR 3.0 Frame Generation (and DLSS 3) work best when the baseline framerate is already at 60fps.
Now while these games can get over 60fps with these mods, you should keep in mind that FSR 3.0 Frame Generation (and DLSS 3) work best when the baseline framerate is already at 60fps. That’s when you don’t have any major input latency issues. So, a game that runs with 60fps when using FSR 3.0 does not feel as responsive as a 60fps game without FSR 3.0. HOWEVER, a 60fps FSR 3.0 game FEELS BETTER AND HAS LESS INPUT LETANCY than the same game that runs at 30fps without FSR 3.0. So, if you can’t improve performance in any other way in your games, you can use FSR 3.0 to get that extra performance boost.
Enjoy the videos and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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