The Witcher 3: Wild Hunt – GDC 2014 Clip Shows Umbra 3 Optimizations


Sid Spyker has shared a video from CD Projekt RED’s GDC 2014 presentation, in which the company showcased a new gameplay section from The Witcher 3: Wild Hunt. This scene was used to show the improvements to the game’s rendering system that have been implemented thanks to Umbra 3’s middleware. This video will not blow you away but since the game is delayed to 2015, it’s something that most of the game’s fans will appreciate. Enjoy!