Now here is something truly special. YouTube’s ‘Jonx0r’ has shared a video, showcasing what a Dark Souls 3 remaster could look like in Unreal Engine 5.
Contrary to the other fan remasters we’ve shared, though, this one features proper gameplay mechanics. As you’ll see, the video shows off the initial fight with Iudex Gundyr. It also shows the player exploring the early environments and killing hollows.
What’s really funny here is that, at first, I thought the original game looked exactly like this remaster. I was like “Okay, what did they improve? This is how I remember Dark Souls 3“. And then I saw a video from the original game. And yes, you can immediately notice the improved reflections and water effects, as well as its more advanced lighting.
The fact that this video fooled me is the reason why I consider it so impressive. So, for all of you, I’ve also included the fight with Iudex Gundyr from the original version.
Speaking of Unreal Engine 5, I also suggest taking a look at these other fan remakes. For instance, we have these faithful remasters of Dark Souls and Dark Souls 3. Then we have the Zelda: Ocarina of Time Fan Remake. Let’s also not forget this amazing fan remake of STALKER. Yesterday, we also shared a fan remake of CS 1.6 in UE5, as well as a GTA 6 concept trailer. And lastly, you can find fan remakes of Death Stranding, ARK: Survival Ascended, Fallout 4, Resident Evil’s Spencer Mansion and Skyrim’s Whiterun. All of them are cool, so make sure to watch them.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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