God bless the community. Unreal Engine’s forum member ‘vblanco’ has showcased dynamic global illumination in Unreal Engine 4. According to vblanco, game developers can take advantage of GI via Light Propagation Volumes (the same GI system that CRYENGINE uses) and you can enable it by following his guide. Kudos to NeoGAF for spotting it. Enjoy the videos showing off dynamic global illumination in Unreal Engine 4!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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