Remember Unrecord? You know, the Unreal Engine 5-powered body-cam FPS that took everyone by storm? Well, Alexandre Spindler has just released a new short gameplay video from it that you can find below.
The good news is that this short clip packs some new gameplay footage from it. The bad news is that the quality of this video is awful. This Twitter video does not do the game justice. So yeah, I don’t really know why Spindler chose to upload it on Twitter. It would make more sense to share it as a short on YouTube.
We are still here đź‘€ pic.twitter.com/xFAELzDQbD
— Alexandre Spindler (@esankiy) December 5, 2023
Unrecord is a new upcoming tactical FPS for PC. As I said, it will be powered by Epic’s engine, Unreal Engine 5. My guess is that it will also take advantage of Nanite and Lumen. Not only that but Studio DRAMA will take advantage of photogrammetry.
The game promises to offer an immersive and narrative experience. According to the devs, it will have complex dialogues and innovative gameplay mechanics. Players will also have to take tough moral dilemmas. Plus, you can also expect a unique shooting system.
Now the biggest feature of Unrecord is its body-cam viewpoint and its cool filters. That viewpoint tricked a lot of people back in April. In fact, some believed that its in-engine video was real footage.
For those wondering, there is still no ETA on when it will come out. Perhaps we might get a new trailer at the TGA 2023? One can hope.
Enjoy the video and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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