Microids has shared the first in-engine trailer for its upcoming Unreal Engine 5-powered RTS, Empire of the Ants. In this game, players will dive into the universe of the ants to live an epic adventure where they will have to help a colony prosper through tactical and strategical battles, in a microscopic world of epic proportions.
Developed by Tower Five, the game will focus on exploration, strategy planning, combat skills, and setting up local wildlife alliances.
Microids plans to release Empire of the Ants in 2024, and below you can find its key features.
Empire of the Ants Key Features
- Take part to an Epic Adventure: Endorse the role of a brave ant, with a 3rd person view and explore unique abilities that can help you in battle and exploration.
- A 3D Real-Time Strategic game with progressive difficulty: The game promises an intuitive experience for newcomers, with the presence of tutorials to learn the fundamentals of RTS. The game will also offer a scalable difficulty and adaptable experience for veteran players who will discover new game mechanics as well as advanced strategies and combat skills.
- Explore gorgeous environments and meet the local wildlife: The game will feature a photo-realistic forest to explore. Meet, encounter and interact with other ants as well as forest dwellers through your adventure.
- Photo-realistic: Unreal Engine 5 allows to push the boundaries of the photo-realistic effect on the plants and wildlife.
- Narrative based on the seasons rhythm: The game features a narrative that follows the rhythm of the seasons, to which environments and gameplay mechanics will adapt.
- Diversity of contrast and adaptation: The game maps will evolve depending on the time of day (day, night, dawn, and twilight).
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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